
How Digitisation Effectively Addresses Individual Learning Needs (1)
Speaker:
Venue: Startups Circle

Innovative Visual-Based Teaching in Junior Secondary Biology
Speaker: Jia Qi Yang
Venue: EdTech Classroom (Curated by EdCity)

Integrating "Design Thinking" in STEAM Education with "Humanistic Perspective"
Speaker: Wing Yat Chu
Venue: Future Learning Theatre (Curated by EdCity)

The Application of Artificial Intelligence and Design Thinking in School Booth Games
Speaker: Cassandra WY Lok, Kit Yan Lo, Kai Keung Yeung
Venue: Future Learning Theatre (Curated by EdCity)

The Integration of Music in STEAM Education
Speaker: Carlos Do Rosario Tchiang
Venue: Future Learning Theatre (Curated by EdCity)

Bridging Science and Society: Innovative Teaching Strategies for Brain Plasticity Research Through Interactive Digital Platforms
Speaker: Eagle Chan, Davy Ng
Venue: Future Learning Theatre (Curated by EdCity)

Implementing A.I. & STEAM Education in Primary School Settings: A Reflective Study of P.5 Practice
Speaker: Chi Yan Wong, Wai Lun Mung
Venue: Future Learning Theatre (Curated by EdCity)

Innovative Sound Making: the exploration of science and art in sound
Speaker: Hei Tung Wong
Venue: EdTech Classroom (Curated by EdCity)

Projecting SDGs : Art-Tech in Action (SDGs Sustaining Development Goals)
Speaker: Kin Chung William Luk, Lai Yin Kwok, Kwong Nga Chen
Venue: EdTech Classroom (Curated by EdCity)

Rocket Model Project: Fostering Engineering Thinking through STEAM
Speaker: Tao Zhu, L T Wong
Venue: Student Empowerment Theatre (Curated by EdCity)

The Trends and Experience Sharing of AI Education in STEAM
Speaker: Ming Hong Tsang
Venue: AI in Education Theatre (Curated by EdCity)

Think Locally, Act Globally: Encouraging Secondary School Students to Adopt A STEAM Mindset through Extra-curricular Competitions
Speaker: Kwan Ho Wong
Venue: Student Empowerment Theatre (Curated by EdCity)

Building Sustainable Age-Friendly Communities for All: Participatory Design with Older Adults and Diverse Stakeholders in Housing Estate Transformation
Speaker: Yi Jian
Venue: Well-being Theatre | DEI Theatre (Curated by EdCity)

Designing Image Recognition Projects with HuskyLens
Speaker: Shuk Suet Chan
Venue: EdTech Classroom (Curated by EdCity)

How to Use Nintendo Switch’s ‘Game Builder Garage’ to Teach Game Programming and Enhance Students’ Creative Thinking
Speaker: Man Kin Chan
Venue: Innovation Classroom (Curated by EdCity)

Sharing and Reflection on Teaching Examples of Artificial Intelligence (Generative Learning and Machine Learning) Across Subjects
Speaker: Shuk Suet Chan
Venue: Future Learning Theatre (Curated by EdCity)

The Myths of 3D Printing Technology
Speaker: Chi Yuen Fung
Venue: Future Learning Theatre (Curated by EdCity)