
The Application of Artificial Intelligence and Design Thinking in School Booth Games
Future Learning Theatre (Curated by EdCity)
Overview
This seminar guides educators in integrating cross-disciplinary STEAM principles into teaching practice through the creative framework of designing school booths. The comprehensive curriculum explores five interconnected dimensions, beginning with an examination of collaborative STEAM methodologies: Scientific principles inform physics-based game mechanics and experimental material testing; technology applications employ digital tools like Scratch to create game rules and perform data analytics; engineering considerations balance structural stability with aesthetic presentation; artistic expression enhances engagement through visual storytelling; while mathematical approaches calculate success metrics and enable statistical optimization.
Participants in this presentation will gain a multifaceted perspective. They will learn how to integrate principles from STEAM disciplines to enhance students' learning experiences and understand how to innovate classroom activities using artificial intelligence and design thinking. Through sharing practical case studies, participants will appreciate the value of interdisciplinary collaboration and master the application of digital tools and data analysis in teaching. Additionally, interactions with peers will spark creativity, helping them effectively plan future teaching activities and promote students' critical thinking and problem-solving skills.