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incorporating-self-designed-board-games-with-virtual-reality-to-enhance-science-learning
4 July, 12:30 - 13:10 HKT
Available

Incorporating Self-Designed Board Games with Virtual Reality to Enhance Science Learning

Innovation Classroom (Curated by EdCity)

Overview

The open lesson combines tabletop games and augmented reality (AR) technology, where teachers utilise locally-designed learning card sets to teach students about chemistry in science. At the same time, teachers will guide students on how to use the card sets in conjunction with AR and Artivive to establish a method that allows them to review their learning outcomes independently, enabling them to become the leaders of their own learning process, beyond just the individual examples in textbooks.

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